public static class ClientSpriteRegistryCallback.Registry
extends java.lang.Object
Constructor and Description |
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Registry(java.util.Map<net.minecraft.util.Identifier,net.minecraft.client.texture.Sprite> spriteMap,
java.util.function.Consumer<net.minecraft.util.Identifier> defaultSpriteRegister) |
Modifier and Type | Method and Description |
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void |
register(net.minecraft.util.Identifier id)
Register a sprite to be loaded using the default implementation.
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void |
register(net.minecraft.client.texture.Sprite sprite)
Register a custom sprite to be added and loaded.
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public Registry(java.util.Map<net.minecraft.util.Identifier,net.minecraft.client.texture.Sprite> spriteMap, java.util.function.Consumer<net.minecraft.util.Identifier> defaultSpriteRegister)
public void register(net.minecraft.util.Identifier id)
id
- The sprite identifier.public void register(net.minecraft.client.texture.Sprite sprite)
sprite
- The sprite to be added.