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BAKE_FLIP_U
- Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.
MutableQuadView
When set, U texture coordinates for the given sprite are flipped as part of baking.
BAKE_FLIP_V
- Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.
MutableQuadView
Same as
MutableQuadView.BAKE_FLIP_U
but for V coordinate.
BAKE_LOCK_UV
- Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.
MutableQuadView
When enabled, texture coordinate are assigned based on vertex position.
BAKE_NORMALIZED
- Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.
MutableQuadView
UV coordinates by default are assumed to be 0-16 scale for consistency with conventional Minecraft model format.
BAKE_ROTATE_180
- Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.
MutableQuadView
Causes texture to appear rotated 180 deg.
BAKE_ROTATE_270
- Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.
MutableQuadView
Causes texture to appear rotated 270 deg.
BAKE_ROTATE_90
- Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.
MutableQuadView
Causes texture to appear rotated 90 deg.
BAKE_ROTATE_NONE
- Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.
MutableQuadView
Causes texture to appear with no rotation.
blendMode(int, BlockRenderLayer)
- Method in interface net.fabricmc.fabric.api.renderer.v1.material.
MaterialFinder
Defines how sprite pixels will be blended with the scene.
BLOCK
- Static variable in interface net.fabricmc.fabric.api.client.render.
ColorProviderRegistry
BlockEntityRendererRegistry
- Class in
net.fabricmc.fabric.api.client.render
Helper class for registering BlockEntityRenderers.
build()
- Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.
MeshBuilder
Returns a new
Mesh
instance containing all quads added to this builder and resets the builder to an empty state
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