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BAKE_FLIP_U - Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView
When set, U texture coordinates for the given sprite are flipped as part of baking.
BAKE_FLIP_V - Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView
Same as MutableQuadView.BAKE_FLIP_U but for V coordinate.
BAKE_LOCK_UV - Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView
When enabled, texture coordinate are assigned based on vertex position.
BAKE_NORMALIZED - Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView
UV coordinates by default are assumed to be 0-16 scale for consistency with conventional Minecraft model format.
BAKE_ROTATE_180 - Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView
Causes texture to appear rotated 180 deg.
BAKE_ROTATE_270 - Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView
Causes texture to appear rotated 270 deg.
BAKE_ROTATE_90 - Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView
Causes texture to appear rotated 90 deg.
BAKE_ROTATE_NONE - Static variable in interface net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView
Causes texture to appear with no rotation.
blendMode(int, BlockRenderLayer) - Method in interface net.fabricmc.fabric.api.renderer.v1.material.MaterialFinder
Defines how sprite pixels will be blended with the scene.
BLOCK - Static variable in interface net.fabricmc.fabric.api.client.render.ColorProviderRegistry
 
BlockEntityRendererRegistry - Class in net.fabricmc.fabric.api.client.render
Helper class for registering BlockEntityRenderers.
build() - Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder
Returns a new Mesh instance containing all quads added to this builder and resets the builder to an empty state
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