- clear() - Method in interface net.fabricmc.fabric.api.renderer.v1.material.MaterialFinder
-
Resets this instance to default values.
- ClientSpriteRegistryCallback - Interface in net.fabricmc.fabric.api.event.client
-
- ClientSpriteRegistryCallback.Registry - Class in net.fabricmc.fabric.api.event.client
-
- colorIndex(int) - Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView
-
Value functions identically to BakedQuad.getColorIndex()
and is
used by renderer / model builder in same way.
- colorIndex(int) - Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter
-
- colorIndex() - Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.QuadView
-
Retrieves the quad color index serialized with the quad.
- ColorProviderRegistry<T,Provider> - Interface in net.fabricmc.fabric.api.client.render
-
- copyNormal(int, Vector3f) - Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.QuadView
-
Pass a non-null target to avoid allocation - will be returned with values.
- copyPos(int, Vector3f) - Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.QuadView
-
Pass a non-null target to avoid allocation - will be returned with values.
- copyTo(MutableQuadView) - Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.QuadView
-
Extracts all quad properties except material to the given
MutableQuadView
instance.
- create(EntityRenderDispatcher, EntityRendererRegistry.Context) - Method in interface net.fabricmc.fabric.api.client.render.EntityRendererRegistry.Factory
-
- cullFace(Direction) - Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView
-
If non-null, quad is coplanar with a block face which, if known, simplifies
or shortcuts geometric analysis that might otherwise be needed.
- cullFace(Direction) - Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter
-
- cullFace() - Method in interface net.fabricmc.fabric.api.renderer.v1.mesh.QuadView
-
If non-null, quad should not be rendered in-world if the
opposite face of a neighbor block occludes it.
- CustomSpriteLoader - Interface in net.fabricmc.fabric.api.client.texture
-
Implement this interface on a Sprite to use a custom loading process instead
of the default (loading a .PNG).